
Senior 3D Generalist Artist
Posted Sep 10

Posted Sep 10
This is a fully remote position, open to applicants in Ukraine, +5 more countries.
• Develop a range of 3D assets, such as characters and environmental props.
• Establish project workflows as needed.
• Support the mentorship of junior artists.
• Prepare estimates and other relevant documentation.
• Create high-quality organic and hard-surface models and textures based on concepts and reference images.
• Analyze and refine concept designs while introducing innovative ideas.
• Accomplish visual objectives autonomously.
• Collaborate with designers to fulfill gameplay and artistic direction requirements.
• Partner with technical artists to enhance techniques and improve visual quality.
• Assist the art director and lead artist with intricate artistic and technical challenges.
• Offer artistic and technical support to internal artists.
• Mentor junior environment artists by delivering technically and artistically proficient work within the engine.
• Over 5 years of experience with involvement in various gaming projects.
• Proficient in standard 3D software, including 3Ds Max, Maya, and Blender.
• Strong skills in illumination and real-time rendering.
• Basic technical knowledge of game engines such as Unity and Unreal.
• Ability to meet visual targets and styles without fully defined blueprints.
• Solid understanding of the expected style and visuals for each task or project.
• Competence in art creation pipelines, asset exporting, and process automation workflows.
• Excellent communication and time management abilities.
• Proficient in reporting and documentation.
• A strong passion for video games.
• Capability to lead or assist colleagues effectively.
• Ability to interact with clients.
• Capacity to provide answers and assistance to colleagues regarding specific 3D tasks.
• Experience with various standard 3D software packages.
• Desirable: Background in 2D art or technology.
• Desirable: Technical experience with asset integration or lighting in Unreal or Unity.
• Desirable: Skills in non-real-time rendering.
• Desirable: Competence in 3D animation and rigging.
• Fully remote position.
• Opportunity to enhance and refine your skills through diverse and engaging projects.
• Join an international team with offices around the globe.
• Opportunities for career growth and development.
• Collaborate closely with a team of like-minded individuals in a dynamic, multicultural setting.
• Access to ongoing training and personal development opportunities.
• Flexible working hours.
• A culture of inclusivity and open communication.
Adaptive Teams
Adaptive Teams
Adaptive Teams
Get handpicked remote jobs straight to your inbox weekly.