
Senior 3D Artist
Posted May 6

Posted May 6
• Crafting high-poly 3D models
• Developing low-poly 3D models
• Designing textures for 3D assets utilizing Substance Painter/Designer or equivalent tools
• Importing and configuring 3D assets and materials in UE5
• Upholding the production pipeline and adhering to deadlines
• Collaborating effectively with fellow artists, designers, the Art Director, and the Producer.
• 5 years of experience in a similar role within the video game industry
• Proficient in one of the major modeling software packages (3DS Max, Maya, etc.) and Substance Painter/Designer or similar tools
• Strong knowledge of physically based rendering (PBR)
• Familiarity with MLS
• Creative mindset and a keen eye for detail
• Understanding of the 3D art optimization process for AAA games
• Excellent communication skills and ability to work collaboratively in a team
• Ability to communicate fluently in English
• Private medical care (fully funded by Hogs)
• Sports card (FitProfit card)
• Opportunities for further development through the Hogs Academy
• Professional mental health support
• Language lessons (Polish and English)
• Significant influence on game features (your input matters)
• Team support and shared knowledge
• A strong, cohesive team with a positive atmosphere
Bladework Games
Plug and Play Tech Center
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