
Programmeur Outils – Anvil Pipeline
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Canada.
• Design and implement the technologies utilized by content creation teams.
• Collaborate closely with artists and designers to understand their requests.
• Identify appropriate solutions to encountered challenges.
• Suggest enhancements to existing systems.
• Maintain clear documentation.
• Work together with programmers and tool support specialists to troubleshoot bugs.
• Engage with the tool community regarding innovations and insights.
• A minimum of 5 years of programming experience, ideally in the video game industry or other relevant fields.
• A degree in computer science, software engineering, or a related discipline.
• Excellent proficiency in C#.
• Knowledge of C++, WPF, or SQL considered a plus.
• Strong analytical and synthesis skills, along with attention to detail.
• Ability to work collaboratively in a team and possess good interpersonal and communication skills.
• Self-motivated, curious, and resourceful.
• Flexibility in work organization to adapt to changes.
• Experience in development on a game engine (Scimitar/Anvil) is a significant advantage.
• A resume highlighting your background and skills.
• Employees have the option to work remotely.
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