Remotery

Lighting Artist

atKeywords StudiosRemoteJP flagJapanFreelanceUncategorizedMid-levelSenior

Posted Jul 27

This is a fully remote position, open to applicants in Japan.

πŸ“‹ Description

β€’ Design and produce visually striking and high-quality lighting for environments and cinematics.

β€’ Generate lighting that resonates with the project's artistic vision and narrative through mood, tone, and atmosphere.

β€’ Create lighting optimized for real-time gaming engines.

β€’ Collaborate closely with the Art Director to uphold the overall artistic vision.

β€’ Work alongside cross-functional teams throughout the production pipeline to ensure artistic coherence and quality.

β€’ Engage in reviews, feedback sessions, and iterative development processes.

β€’ Ensure that lighting adheres to performance, memory, and platform-specific criteria across various platforms.

β€’ Partner closely with environment, VFX, and technical art teams to integrate lighting with assets and workflows.

β€’ Utilize a strong comprehension of lighting for real-time performance.

β€’ Maintain quality consistency while working within technical constraints and engine limitations.

β€’ Diagnose and resolve both creative and technical lighting issues.

β€’ Stay informed about industry trends, emerging technologies, tools, and workflows.

β€’ Contribute ideas and enhancements to production processes and pipelines.

β€’ Continuously elevate the visual quality and innovation of game art production.


⛳️ Requirements

β€’ Significant experience as a Lighting Artist in the video game industry, with a robust portfolio demonstrating high-quality real-time game assets.

β€’ Profound understanding of lighting, composition, color theory, and visual storytelling.

β€’ Experience in creating optimized assets for contemporary real-time game engines like Unreal Engine or Unity.

β€’ Strong grasp of lighting tools (Lumen, light baking, and post-processing), performance optimization, and technical constraints across multiple gaming platforms.

β€’ Ability to work cooperatively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.

β€’ Familiarity with game development pipelines and the ability to adapt artistic styles to fit various game genres and target platforms.


🏝️ Benefits

β€’ Employees have the opportunity to work remotely.

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