
Lead Product Designer – UX/UI, Gamification, Puzzles
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in United Kingdom.
• Oversee the UX and UI design for pivotal aspects of the Puzzler digital experience.
• Spearhead the creation of contemporary, mobile-first digital puzzle experiences.
• Design user journeys that prioritize simplicity, engagement, and enjoyment.
• Implement gamification strategies and behavioral design techniques to foster repeat play and enhance customer engagement.
• Perform user research and translate findings into engaging product experiences.
• Generate wireframes, prototypes, user flows, and high-fidelity design assets.
• Build scalable design systems that accommodate various puzzle formats and partner brands.
• Work closely with product, engineering, and commercial stakeholders throughout the project lifecycle.
• Advocate for accessibility and inclusive design best practices.
• Revamp essential components of Puzzler's white-label digital offering and deliver modern user experiences that align with the product vision.
• Create scalable and configurable design systems that support diverse puzzle types and brands.
• Improve user engagement through UX, visual design, and gamification principles.
• Proven experience in designing UX/UI for digital puzzles, mobile games, gaming products, or highly gamified digital experiences.
• Background in developing products that incorporate engagement mechanics like rewards, achievements, progression systems, personalization, or habit-forming user journeys.
• Solid experience in collaborating with developers during the build, testing, and delivery phases.
• Background in creating or enhancing scalable design systems.
• A portfolio that showcases impactful, user-centered digital product design.
• Experience with configurable or white-label products.
• Experience managing multiple brands, audiences, or customer experiences through a unified platform.
• Proficient in UX methodologies, including user research, information architecture, journey mapping, wireframing, prototyping, and usability testing.
• Strong grasp of gamification, player motivation, engagement loops, and behavioral design.
• Familiarity with accessibility standards (WCAG) and inclusive design principles.
• Expertise in modern design tools such as Figma.
• Excellent communication and presentation skills, with the capability to articulate design decisions to both technical and non-technical audiences, including commercial teams and senior decision-makers within a white-label product context.
• Competitive salary and performance-based incentives.
• Opportunities for professional development and growth.
• Flexible working arrangements to support work-life balance.
• Collaborative and inclusive work culture.
• Access to the latest design tools and technologies.
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