Remotery

Lead, Principal Character Artist

Posted May 6

📋 Description

• Establish and maintain exceptional standards for character art quality throughout the project.

• Collaborate with art leadership to define and uphold the visual direction for characters.

• Lead the enhancement of character pipelines, workflows, and best practices.

• Provide support and mentorship to character artists of varying experience levels.

• Work collaboratively across disciplines to ensure character art aligns with creative, narrative, and gameplay objectives.

• Evaluate character assets and offer constructive feedback to maintain consistency and quality.

• Partner with production to plan tasks, estimate effort, and achieve milestones.

• Ensure characters fulfill technical, performance, and platform specifications.

• Assist with outsourcing initiatives as necessary, including feedback and quality assessments.


⛳️ Requirements

• Minimum of 5 years’ experience in an art role within the gaming industry.

• A portfolio (link or file) demonstrating relevant character art work.

• Experience in contributing to or leading character art direction and delivery.

• Proficiency in character modeling, texturing, and material creation.

• Strong communication skills and confidence in collaborating across disciplines.

• Experience working with outsourcing partners or external contributors.

• Ability to facilitate efficient, scalable workflows.

• Passion for mentoring, supporting others, and aiding in team development.

• Experience working across multiple platforms or hardware targets.

• Familiarity with various character art styles or genres.

• Experience in supporting hiring, onboarding, or knowledge-sharing initiatives.


🏝️ Benefits

• Flexible hours

• Duvet days

• Birthday off

• Dedicated personal development time and support

• Regular socials

• Excellent holiday offering

• Pension scheme

• Health insurance

• Life cover

• Much more

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