
Lead Animator
Posted May 6

Posted May 6
• Collaborate closely with the design team to comprehend animation requirements and lead the execution of animation design and implementation.
• Develop and manage project schedules, as well as create and implement a strategic plan for project resources, workflow, and milestones.
• Identify potential risks related to projects and teams by regularly monitoring production status, team morale, and communication channels. Use this information to implement early interventions and preventive measures.
• Document, communicate, administer, and refine project processes. Identify areas for enhancement and collaborate with your team to devise creative solutions, executing them alongside your teams.
• Effectively communicate the Creative Director's animation vision for gameplay and cinematics to your team in a clear and actionable way.
• Provide feedback and validate the work produced by various teams to ensure that quality objectives are achieved.
• Ensure adherence to the project's direction by maintaining close collaboration with Producers, Animators, and Artists.
• Assist in planning work in conjunction with the production team responsible for overseeing planning.
• A minimum of 4 years of industry experience, with at least 3 years in an Animation-focused role(s).
• Proven experience in animation and team management throughout the complete cycle of game development, from conception to delivery.
• A strong passion for leadership and mentoring, with over 2 years of prior experience in a similar position.
• Experience in delivering products while managing a remote team, including familiarity with team member feedback and evaluation processes.
• Demonstrable working experience with tools and software such as Maya, Unity and/or Unreal, and project management software (e.g., Clickup).
• Availability to work core studio hours (10am-4pm CST).
• Reasonable accommodations for individuals with disabilities.
• Equal employment opportunities.
• Anti-discrimination and harassment policies.
Bladework Games
Plug and Play Tech Center
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