
Senior Environment Artist
Posted 20 hours ago

Posted 20 hours ago
• Establish a benchmark for exceptional artistry, professionalism, and skill within the industry.
• Highly self-sufficient in your craft, capable of undertaking any project with minimal oversight and producing top-tier assets.
• Collaborate with both the department Lead and Principal while providing guidance and mentorship to fellow artists.
• Serve as interim project lead when necessary or assist trainee to mid-level artists as needed.
• Develop cinematic and lighting techniques to enhance the visual storytelling of scenes.
• Competently translate environment concept art into the game engine.
• A robust portfolio that demonstrates a diverse range of high-quality environment and level artwork across various project types.
• Capability to design expansive landscapes from the ground up in Unreal Engine and Unity.
• Strong knowledge of terrain and foliage tools within Unreal Engine 5.
• Familiarity with terrain generation tools such as Gaea or World Creator.
• Solid understanding of cinematography principles, including composition, framing, color, and lighting.
• Proficient in industry-standard tools and workflows.
• Experience with and knowledge of Procedural Content Generation (PCG) is advantageous.
• Unspecified
Gravity Well
Eleventh Hour Games
DECA Games
Bladework Games
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