Junior Generalist Engineer – Video Games

atAtariRemoteUS flagUnited StatesFull-timeFull-stack EngineerJunior$65k – $85k/year

Posted 1 day ago

This is a fully remote position, open to applicants in United States.

πŸ“‹ Description

β€’ Support the development, maintenance, and enhancement of current emulators and tools.

β€’ Aid in the upkeep of the CI/CD pipeline, which includes installing new tools, updating systems, and writing and monitoring scripts.

β€’ Enhance game performance on designated platforms.

β€’ Troubleshoot compatibility issues across different platforms.

β€’ Reverse engineer games to fix bugs, swap media, introduce achievements/trophies, and implement modern improvements.

β€’ Work collaboratively with engineers, producers, and QA to optimize performance, ensure compatibility, and provide an exceptional player experience.


⛳️ Requirements

β€’ 1–3 years of experience in generalist engineering, with a strong enthusiasm or background in video game development.

β€’ Proficient in scripting languages (Python, Lua, etc.).

β€’ Strong skills in C/C++ and a solid understanding of algorithms.

β€’ Effective communicator who thrives in a remote team environment and proactively addresses challenges.

β€’ A genuine passion for retro games and emulation.

β€’ Bonus: Experience in building and optimizing software across various platforms.

β€’ Bonus: Familiarity with game emulation or cross-platform ports, including making modifications/patches for classic games.

β€’ Bonus: Knowledge of assembly languages such as x86, ARM, or MIPS, SIMD intrinsics, and binary analysis.

β€’ Bonus: Practical experience with reverse engineering and debugging tools like Ghidra.

β€’ Bonus: Experience with static recompilation techniques.


🏝️ Benefits

β€’ Opportunities for professional growth and development.

β€’ Access to a dynamic and innovative work environment.

β€’ Collaborate with a passionate team dedicated to the gaming industry.

β€’ Flexible work arrangements.

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