
Graphics Driver Software Designer
Posted 8 hours ago

Posted 8 hours ago
This is a fully remote position, open to applicants in United States.
• Design and development of graphics drivers utilizing OpenGL and Vulkan for both current and future GPU architectures.
• Involvement in the complete software development lifecycle, including requirements analysis, design, implementation, and testing.
• Work alongside hardware engineering teams to enable and enhance Vulkan functionalities.
• Conduct performance profiling and optimization of graphics drivers to enhance GPU efficiency.
• Assist in integration efforts with clients and external partners during product launch phases.
• Engage in discussions and align on Vulkan API behavior and implementation specifics.
• Ensure the delivery of high-quality, maintainable, and efficient driver code.
• Proficient command of English, suitable for daily interactions in an international setting.
• Strong skills in C programming with a focus on low-level development.
• Significant experience in GPU driver development or related graphics system software.
• Comprehensive understanding of modern graphics APIs, specifically Vulkan and/or OpenGL.
• Good grasp of computer architecture concepts, including CPU, cache hierarchy, MMU, and memory systems.
• Extensive experience with Linux-based systems.
• Excellent problem-solving abilities and capability to function in complex technical environments.
• Strong communication skills and a team-oriented approach.
• Preferred: Experience adhering to structured coding guidelines.
• Previous involvement in Agile/Scrum development teams.
• Understanding of vector mathematics and concepts related to 3D graphics.
• Experience in performance tuning of graphics pipelines or drivers.
• Long-term collaboration in a progressive engineering environment.
• Remote work flexibility.
• Involvement in innovative graphics and GPU development projects.
• Collaboration with seasoned international engineering teams.
• Opportunity to contribute to next-generation technologies that shape modern graphics systems.
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