Game Engineer – Contract-to-Hire

Posted 6 days ago

This is a fully remote position, open to applicants in Latin America.

📋 Description

• Develop and launch gameplay features, user interfaces, and systems from design specifications to final release.

• Address bugs and enhance performance, stability, and load times.

• Work closely with design and art teams to transform ideas into playable builds while providing feedback on feasibility and scope.

• Produce clean, tested, and maintainable code.

• Engage in team code reviews.

• Estimate tasks, identify risks early, and keep the team updated through planning and regular communications.

• Contribute to tools, pipelines, and documentation that enhance team efficiency.

• Review code from learners and provide constructive, supportive written feedback.

• Collaborate with the Learning Experience team on tools that support the game development curriculum.

• Participate in occasional community events such as game jams and livestreams.

• Collaborate on the Threadbare roadmap with the senior game engineer, creative director, producer, and contributor community.


⛳️ Requirements

• Over 4 years of professional software engineering experience, including hands-on involvement in shipped or live games.

• Proven experience in shipping or maintaining a released game or live product in collaboration with engineers, designers, and artists.

• Proficient with Git-based workflows, code reviews, and navigating an existing codebase.

• Eagerness to mentor early-career game developers through code reviews and written feedback.

• Clear written and verbal communication skills in a remote, asynchronous team environment.

• Familiarity with open-source communities and contribution practices.

• Capability to work independently while knowing when to seek assistance.

• Proficient or fluent in English.

• Experience with the Godot engine and GDScript is a plus.

• Knowledge of accessibility or inclusive design principles in games is preferred.

• Experience in learning or educational games is advantageous.

• Familiarity with analytics, live operations, or build and CI pipelines is desirable.

• Spanish language skills are a plus.

• Interest in expanding access to technology is welcomed.


🏝️ Benefits

• Contract-to-hire arrangement with the goal of transitioning to a long-term position.

• Full-time contract engagement (40 hours/week) for 5–6 months.

• Completely remote work.

• Flexible, asynchronous collaboration across multiple time zones.

• Opportunity to work on an open-source, community-driven game.

• Mentorship and collaboration with senior engineers, creative teams, production, learning, and contributors.

• Chance to guide learners and contribute to educational game development initiatives.

• Commitment to equal employment opportunities and an inclusive workplace.

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