
Game Designer – Mid/Senior
Posted 4 days ago

Posted 4 days ago
This is a fully remote position, open to applicants in Serbia.
• Create, enhance, and refine gameplay mechanics along with interconnected game systems.
• Evaluate and balance character progression, crafting, combat, resource gathering, and the mechanics of in-game economy.
• Develop new features and optimize existing systems guided by player feedback, gameplay analytics, and project priorities.
• Draft game design documentation, which encompasses feature specifications, balance tables, gameplay flows, and acceptance criteria.
• Collaborate closely with developers, QA, and production teams to guarantee that features are technically viable and delivered as expected.
• Detect gameplay issues, design inconsistencies, exploits, and potential areas for improvement.
• Contribute to enhancements in player retention, onboarding, and long-term engagement.
• Assist in the design and balancing of seasonal gameplay, PvP and PvE activities, as well as progression systems.
• Assess implemented features through playtesting, feedback evaluation, and gameplay metrics analysis.
• Aid in gameplay design enhancements and adaptations during the ongoing transition of the engine.
• A minimum of 3 years of professional experience in game design, ideally with multiplayer, RPG, survival, or MMO projects.
• A solid understanding of systems design, progression mechanics, balancing, and game economies.
• Experience in working with complex, interconnected gameplay systems.
• Proven experience in designing, maintaining, and documenting gameplay systems within established game projects.
• Capability to analyze current game mechanics and suggest practical enhancements.
• Excellent analytical and problem-solving skills, with a strong comfort level in utilizing spreadsheets and balance calculations.
• Understanding of player motivation, retention, and long-term progression strategies.
• Ability to convert high-level design concepts into actionable requirements for development and QA teams.
• Experience collaborating with cross-functional game development teams.
• Proficient in written and spoken English.
• Ability to work autonomously, take ownership of features, and prioritize solutions within technical and resource limitations.
• Unlimited Flexible Time Off.
• Tailored career roadmap for each employee.
• Opportunities for professional development through training and educational resources.
• A supportive environment that emphasizes physical, mental, and emotional well-being.
• Comprehensive Benefits Program.
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