Remotery

Environment Artist

atTorn Banner StudiosCA flagCanadaFull-time3D ArtistMid-levelSenior$80k – $120k/year

Posted May 6

📋 Description

• Oversee playable environments from initial concept to final execution.

• Create photorealistic assets and environments.

• Collaborate closely with the level design team and fellow artists to realize concepts.

• Organize, estimate, and prioritize timelines for task completion while monitoring progress.

• Assist in identifying and resolving bugs, including those related to performance and budget constraints.

• Apply feedback from the Director and Leads into your work effectively.

• Collaborate with the team to achieve the desired quality and technical precision.

• Help establish best practices for our production workflows.

• Engage in brainstorming and concept development sessions, contributing innovative ideas and approaches.


⛳️ Requirements

• An outstanding portfolio showcasing the creation of high-quality photorealistic environments.

• A minimum of 3 years of professional experience in game development as an Environment Artist.

• Proven experience in developing AAA titles for PC and/or console platforms.

• Extensive knowledge of game environment development processes, including sculpting, retopology, baking, UVs, and texturing.

• Excellent interpersonal communication skills.

• A strong sense of self-motivation and initiative.

• Proficiency in Unreal Engine 5, Maya, 3Ds Max, Blender, Z Brush, and Adobe Substance Suite.


🏝️ Benefits

• 6.5 weeks of paid vacation

• Unlimited sick days

• Eligibility for game performance bonuses.

• Flexible scheduling and work location options, including remote, hybrid, or on-site.

• Comprehensive healthcare and benefits plan for you and your family.

• 100% parental leave top-up for 16 weeks for Canadian employees.

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