
3D Artist
Posted May 6

Posted May 6
• Execute all stages of the pipeline for 3D asset development (modeling, texturing, baking, and implementation).
• Refine your models and textures according to feedback received.
• Produce models that meet deadlines and high-quality standards.
• Bring the concepts envisioned by the artists to life.
• A minimum of 3 years of professional experience as a 3D Artist; experience in mobile games or AAA projects is advantageous.
• Proficiency with tools such as Blender, 3DS Max, Photoshop, Substance Painter, and Unity.
• Familiarity with Substance Designer is a plus.
• Experience in rigging and animation.
• Capability to collaborate effectively within a team environment.
• Background in using task tracking tools.
• Ability to revise your work based on constructive feedback.
• Skill in creating visually appealing low-poly models.
• Understanding of high- to low-poly workflows.
• Join a friendly and motivated international team focused on achieving shared breakthroughs.
• Be part of a well-established and growing company with a supportive yet challenging work culture.
• Contribute to the development of innovative and exciting AAA quality mobile games.
• Enjoy a spacious, open office located in the vibrant heart of Berlin Mitte, surrounded by fantastic (and reasonably priced) dining options.
Bladework Games
Plug and Play Tech Center
Airship Interactive
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