
3D Artist – 4-month contract
Posted May 6

Posted May 6
• Collaborate closely with the Art Lead and development team to create artwork for a tactical Remaster.
• Revise RTS assets and terrain to achieve a contemporary PBR response and enhanced visual appeal.
• Implement new Set Decoration for existing maps that aligns with the design brief.
• Quickly and efficiently explore, refine, and iterate on pipelines and game plans.
• Consistently produce high-quality asset work that can motivate and inspire the team.
• A minimum of 2 years of experience in the industry.
• Proficiency in working within a proprietary game engine.
• Capability to create 3D production assets and Substance materials (Painter and/or Designer).
• Familiarity with RTS games - the ideal candidate should be able to articulate the requirements specific to this genre.
• Experience working in a collaborative environment, particularly with Art Leads.
• Flexible work arrangements.
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