
2D Props Concept Artist – Semi-Realistic Style
Posted Oct 22

Posted Oct 22
This is a fully remote position, open to applicants anywhere in the world.
• Develop innovative concepts and refined 2D artwork for in-game assets such as chests, loot boxes, coins, gifts, collectibles, and customization items.
• Experiment with shapes, structures, materials, colors, and lighting to produce impactful and functional designs.
• Generate multiple visual directions, incorporate constructive feedback, and elevate chosen concepts to a high-quality finish.
• Ensure clarity of objects at various in-game sizes, ensuring compatibility with the game’s camera, user interface, and production standards.
• Create detailed artwork and visual references for production, including construction specifications, material annotations, and supplementary views when necessary.
• Collaborate closely with the Art Director, game designers, and 3D artists from the initial concept stage through to final implementation.
• Identify and implement appropriate AI tools and workflows to aid in ideation and iteration, minimize repetitive tasks, and enhance artistic contributions.
• A robust portfolio that highlights polished prop designs and high-quality 2D artwork.
• Exceptional skills in form, perspective, composition, lighting, color, materials, and visual hierarchy.
• Proven experience in creating semi-realistic artwork with a refined, premium appearance.
• Knowledge of object design principles, construction, material properties, and credible forms.
• Capability to evolve ideas from rough sketches into clear, production-ready concepts.
• Competence in receiving feedback, revising concepts, and managing multiple tasks or visual directions simultaneously.
• Proficiency in Photoshop or similar digital painting applications.
• Experience with AI tools in creative processes, or a willingness to develop practical AI-assisted methods while maintaining artistic quality and oversight.
• Familiarity with 3D tools like Blender, ZBrush, or similar for block-outs, form exploration, or presentation renders (preferred).
• Understanding of how 2D designs translate into 3D assets and their in-game applications (preferred).
• Experience in designing elements made of metal, plastic, glass, and illuminated materials (preferred).
• Enjoy the flexibility of working remotely from any location worldwide.
• Benefit from flexible working hours.
• Access to professional growth opportunities.
• Work in a supportive environment built on trust and care.
• Receive support from teammates and the company.
• Experience the freedom to take action without bureaucratic constraints and micromanagement.
Slash Staffing
BOOSTA
Gramian Consulting
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