2D Props Concept Artist

Posted Oct 22

This is a fully remote position, open to applicants anywhere in the world.

📋 Description

• Develop innovative concepts and refined 2D visuals for in-game items, such as chests, loot boxes, coins, gifts, collectibles, and customization elements.

• Experiment with shapes, structures, materials, color palettes, and lighting to produce impactful and functional designs.

• Create multiple visual directions, integrate feedback, and finalize selected concepts to a high-quality standard.

• Ensure that objects are easily recognizable at various in-game sizes and comply with the game’s camera, user interface, and production criteria.

• Generate clear artwork and visual references for production, including detailed construction information, material specifications, and supplementary views as necessary.

• Collaborate closely with the Art Director, game designers, and 3D artists from the initial concept stage through to implementation.

• Identify and utilize appropriate AI tools and workflows to enhance ideation and iteration processes, minimize repetitive tasks, and concentrate artistic efforts where they will have the most significant impact.


⛳️ Requirements

• A strong portfolio that highlights polished prop concepts and high-quality 2D artwork.

• Exceptional skills in form, perspective, composition, lighting, color, materials, and visual hierarchy.

• Proven experience in creating semi-realistic artwork with a sophisticated, premium finish.

• Solid understanding of object construction, material properties, and the creation of distinctive, believable designs.

• Ability to transform ideas from rough sketches into clear, production-ready concepts.

• Confidence in receiving feedback, revising concepts, and managing multiple tasks or visual directions simultaneously.

• Proficiency in Photoshop or equivalent digital painting software.

• Experience with AI tools in creative workflows, or a willingness to develop effective AI-assisted processes while maintaining artistic integrity and quality.

• Familiarity with 3D software such as Blender, ZBrush, or similar tools.

• Understanding of how 2D concepts can be translated into 3D assets and their in-game applications.

• Experience in designing elements made of metallic, plastic, glass, and illuminated materials.


🏝️ Benefits

• Opportunity to work remotely from anywhere in the world.

• Flexible working hours.

• Professional development opportunities.

• Supportive environment characterized by trust and care.

• Assistance from colleagues and the organization.

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