
2D Character Artist Intern
Posted Oct 22

Posted Oct 22
This is a fully remote position, open to applicants in California.
• Create and develop new characters that enhance the established Party Fowl universe while maintaining its unique visual style and personality.
• Guide character designs through the entire art production pipeline, from initial concept exploration and iteration to the final polished artwork.
• Understand and adhere to the art direction, visual guidelines, feedback processes, and production standards to produce consistent, game-ready assets.
• Collaborate closely with the Art and Design teams, integrating feedback and refining designs throughout the development process.
• Contribute to the growth and expansion of the Party Fowl / Copy Cat Deluxe franchise by introducing innovative characters and concepts tied to its existing universe.
• Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
• Strong foundational skills in stylized 2D cartoon character design, including shape language, posing, color, and composition, particularly in playful and stylized character art.
• Strong sense of appeal, personality, and visual storytelling through character design.
• Proficiency with 2D art tools, especially Adobe Illustrator and Adobe Photoshop.
• Excellent communication skills, a willingness to learn, and a sense of responsibility for assigned tasks and duties.
• Nice to have: Ability to create 2D props and environmental assets.
• Nice to have: Familiarity with the Unity engine and a basic understanding of its art production workflow.
• Nice to have: Interest in family play, party games, or creative physical gaming experiences.
• Nice to have: Enjoys playing and developing video games.
• Competitive compensation package.
• Flexible working hours and vacation policy.
• Product-driven culture that values talent and individual growth.
• Front-row seat and hands-on experience with cutting-edge technologies in the evolving gaming industry.
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