
2D Animator
Posted May 6

Posted May 6
• Create animations for 2D characters, props, and user interfaces using Spine/Rive and Unity.
• Prepare the elements you intend to animate through rigging.
• Enhance the visual quality and refinement of current animations and visual effects, focusing on timing, fluidity, and impact.
• Work in close collaboration with technical artists and developers to seamlessly integrate animations into the game.
• Optimize your creations for mobile platforms.
• Adopt a game maker's mindset, going beyond traditional animation to enhance gameplay feel, clarity, and the overall player experience.
• (Bonus) Conceptualize and design real-time visual effects through particle systems or other techniques.
• Over 5 years of experience as a 2D animator specifically for mobile casual games or mobile casino/slot games.
• Proficient in animating characters and game user interfaces for Unity using Spine/Rive.
• Strong command of Photoshop.
• A portfolio that showcases a strong understanding of animation principles, including examples of animations you have created for games.
• Exceptional communication skills in English.
• (Bonus) Skills in 3D animation are advantageous.
• (Bonus) Experience in creating visual effects is a plus.
• Competitive compensation package.
• Additional benefits based on your country of residence.
Bladework Games
Plug and Play Tech Center
Airship Interactive
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