
Unreal Engine プログラマー
Posted 3 days ago

Posted 3 days ago
This is a fully remote position, open to applicants in Japan.
• Begin each day by reviewing code submitted by fellow engineers to ensure it aligns with quality standards.
• Develop clean and scalable control systems for console platforms.
• Assess performance on target platforms and make necessary adjustments to the game or engine to enhance it.
• Conduct tests on updated code across target platforms to validate correctness and performance.
• Estimate the duration of tasks and complete them within the set timelines.
• Write clear and maintainable code that successfully passes reviews conducted by senior engineers.
• Communicate issues to the project lead effectively.
• Test and document solutions for the benefit of other developers to review and learn from.
• Implement and uphold software engineering best practices throughout the software development lifecycle.
• Take ownership of expansive areas within the codebase and manage large, intricate features.
• Maintain responsibility for mission-critical sections of the codebase.
• Collaborate with team members outside the engineering department to ensure timely feature delivery.
• Evaluate the feasibility of substantial features and suggest appropriate solutions.
• Offer programming expertise for proposals related to large features and architecture.
• Analyze code reviews to foresee potential design and implementation challenges.
• Engage in exciting projects for next-generation consoles at Wizcorp, a specialized game development studio based in Tokyo.
• Several years of professional experience working with Unreal Engine.
• Proven experience in releasing console games.
• Proficiency in C++ and Unreal Engine.
• Eagerness to work intensively with and enhance the engine itself.
• Capability to independently design, test, and debug one’s own code.
• Skill in breaking down large features into engineering tasks and completing them in collaboration with others.
• Ability to mentor engineers in software development best practices.
• Interest in contributing to both the game itself and its development tools.
• Strong communication skills to interact confidently with all internal team members.
• Competence in writing clean, readable, high-performance code and architecting based on it.
• Excellent debugging and optimization abilities.
• Strong written and verbal communication skills.
• Solid software development skills, including design theory and development processes.
• Effective personal time-management skills.
• Comprehensive knowledge of end-to-end software development.
• Experience with Unreal Online Subsystem or customization of Unreal Engine internal systems.
• Experience developing for PlayStation and/or Microsoft platforms, as well as familiarity with Nintendo, PC, or mobile platforms.
• A university degree in engineering, computer science, or a related field, or equivalent practical experience.
• For candidates based in Japan: 3+ years of software engineering experience, 2+ years of professional experience with Unreal Engine 4, and 2+ years of console game development experience, including work with test and development kits.
• For candidates residing overseas: 7+ years of software engineering experience, 6+ years of professional experience with Unreal Engine 4, and 6+ years of console game development experience, including work with test and development kits.
• Strong software engineering aptitude and knowledge of coding patterns.
• Extensive debugging experience with C++ and Unreal Engine.
• Familiarity with source code management systems like Git, SVN, or Perforce.
• Proficiency in Japanese at a conversational level or higher (JLPT N3 or above).
• English proficiency sufficient to read, write, and discuss technical subjects.
• Preferred: experience with C#, Ruby, Python, shell scripting, Unreal Engine build pipelines, Unity or proprietary engines, and at least one published game title.
• 100% remote work / work-from-home options.
• Flexible working hours with core time from 11:00 AM to 4:00 PM (excluding a one-hour break).
• Access to office facilities including meeting rooms and free desks.
• Legal support for visa applications.
• Work-from-home allowance of ¥15,000 per month.
• Support for Japanese and/or English language lessons.
• Coverage of commuting expenses, excluding reimbursement for commuter passes.
• Paid summer and winter leave: 5 days per year after completing the probationary period.
• Annual paid leave: 10 days in the first year after completing the probationary period.
• Bereavement leave provided.
• Paid sick leave: 5 days per year after completing the probationary period.
• Social insurance coverage.
• Parental leave available.
• Support and mentorship from senior staff.
• Access to digital learning materials.
• Manager-supported training curriculum aligned with career objectives.
• Annual salary review and adjustments based on experience and contributions to projects.
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