
UI/UX Designer
Posted May 19

Posted May 19
This is a fully remote position, open to applicants in Spain.
• Assist the Art Director in conceptualizing and implementing the vision for the game.
• Design and manage the integration of a high-quality, scalable user interface.
• Develop and enhance user experience flows for both new and existing features.
• Create and maintain a detailed UI Style Guide along with reusable component libraries.
• Produce high-quality 2D assets (such as menus, HUDs, buttons, icons, illustrations, etc.) and ensure optimal performance on mobile devices.
• Use Figma to design wireframes, prototypes, and high-fidelity mockups.
• Collaborate with Game Designers and the Product Team to ensure that the user interface aligns with gameplay and accessibility objectives.
• Quickly iterate based on feedback from the team and insights from live user data.
• Suggest innovative ideas to enhance player engagement and improve the overall user experience.
• Over 4 years of experience as a UI/UX Artist on released mobile games.
• Proficiency in designing with Figma is essential.
• Exceptional design skills, with a strong understanding of visual hierarchy, composition, and readability.
• Experience with A/B testing interfaces or working with LiveOps features.
• A strong awareness of emerging mobile game trends and the ability to creatively analyze and learn from successful case studies.
• Capability to design, document, and implement a consistent UI visual language.
• Experience working collaboratively with cross-functional remote teams.
• Proficiency in English is required.
• Competitive compensation package.
• Additional benefits based on your country of residence.
Aurum Software
Gympass
Ad Hoc LLC
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