Remotery

UI/UX Designer

Posted May 19

This is a fully remote position, open to applicants in Spain.

📋 Description

• Assist the Art Director in conceptualizing and implementing the vision for the game.

• Design and manage the integration of a high-quality, scalable user interface.

• Develop and enhance user experience flows for both new and existing features.

• Create and maintain a detailed UI Style Guide along with reusable component libraries.

• Produce high-quality 2D assets (such as menus, HUDs, buttons, icons, illustrations, etc.) and ensure optimal performance on mobile devices.

• Use Figma to design wireframes, prototypes, and high-fidelity mockups.

• Collaborate with Game Designers and the Product Team to ensure that the user interface aligns with gameplay and accessibility objectives.

• Quickly iterate based on feedback from the team and insights from live user data.

• Suggest innovative ideas to enhance player engagement and improve the overall user experience.


⛳️ Requirements

• Over 4 years of experience as a UI/UX Artist on released mobile games.

• Proficiency in designing with Figma is essential.

• Exceptional design skills, with a strong understanding of visual hierarchy, composition, and readability.

• Experience with A/B testing interfaces or working with LiveOps features.

• A strong awareness of emerging mobile game trends and the ability to creatively analyze and learn from successful case studies.

• Capability to design, document, and implement a consistent UI visual language.

• Experience working collaboratively with cross-functional remote teams.

• Proficiency in English is required.


🏝️ Benefits

• Competitive compensation package.

• Additional benefits based on your country of residence.

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