
Technical Lighting Artist
Posted Oct 20

Posted Oct 20
This is a fully remote position, open to applicants in Ukraine.
β’ Develop time-of-day libraries
β’ Customize materials for skyboxes
β’ Collaborate with game and level artists to create local lighting in levels
β’ Oversee and manage PBR and PBL aspects of projects
β’ Generate custom HDRI maps
β’ Script basic lighting functions and IES profiles
β’ Monitor performance across levels
β’ Conduct testing on levels for playability and stability
β’ Strong understanding of lighting techniques in real-time engines
β’ Exceptional attention to color, composition, and the interplay of light and shadow
β’ In-depth knowledge of how light interacts with PBR materials and textures
β’ Excellent grasp of in-game lighting methods, atmospheric effects, and related systems
β’ Strong portfolio highlighting lighting-related work
β’ Ability to work collaboratively across various disciplines while adhering to concept and art direction to enhance game design
β’ Basic understanding of scripting
β’ Proficient in English at B1+ speaking level
β’ Opportunities for career advancement, including access to training, workshops, and other educational programs
β’ Clear and transparent employee growth evaluation system with regular feedback
β’ Access to a global network of studios and international projects
β’ Modern office located in Kyiv, Podil
β’ Medical insurance provided
β’ Support during blackouts to ensure seamless work both in the office and remotely outside the Kyiv region
β’ Options for remote work and flexible scheduling using corporate equipment
β’ Clear framework for employment types and employee interactions
β’ Opportunities to participate in corporate social responsibility initiatives
House Buyers of America, Inc.
House Buyers of America, Inc.
House Buyers of America, Inc.
House Buyers of America, Inc.
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