Remotery

Technical Game Designer

Posted May 20

This is a fully remote position, open to applicants in Mexico.

📋 Description

• Creating engaging experiences that challenge conventions and offer innovative gameplay.

• Overseeing the development of major gameplay elements from inception to completion, utilizing skills such as Blueprint Scripting, Replication, Sequences, and Replays.

• Working closely with design leaders to craft and enhance captivating gameplay experiences.

• Utilizing Unreal Blueprint for in-game content execution.

• Serving as the primary resource for intricate content implementation that tests existing systems or necessitates substantial input from artists, designers, and engineers.

• Iterating, refining, and balancing gameplay mechanics and systems.

• Championing an immersive player experience and developing compelling user narratives.

• Conducting tests and validating your work on targeted hardware.


⛳️ Requirements

• At least one year of game design experience in the gaming industry.

• 1–2 years of experience with Unreal Engine 5 in a design or technical design role on production-quality professional, academic, or personal projects.

• Self-driven and proactive in recognizing design and technical challenges, with a readiness to seek help when needed.

• Proficient in visual scripting languages, especially UE Blueprints (1-2 years).

• Demonstrated capability to create functional prototypes.

• Familiarity with coding principles, including data types, logical operators, functions, and inheritance.

• Strong analytical and creative thinking abilities with a deep understanding of gameplay mechanics and how to craft engaging player experiences.

• Technically adept and able to work independently within a small team context as part of a larger collaborative effort.

• Exceptional communication, interpersonal, and organizational skills.

• Ability to effectively communicate and collaborate with team members.

• Passionate about video games.

• English proficiency: B2 or higher is required.

• Bonus points:

• Experience in developing multiplayer games.

• Experience with shipped titles.

• Proficiency in Unreal Engine with the Gameplay Ability System (GAS), Verse, and World Partition.

• Experience with coding in C++ or C#.

• Additional technical skills in animation, UI/widgets, and advanced Blueprint systems.

• Exposure to multiplayer projects or performance optimization workflows.

• A portfolio showcasing shipped or production-quality levels.


🏝️ Benefits

• Opportunity to contribute to some of the largest AAA titles in the industry.

• Excellent work-life balance.

• A collaborative and relaxed working environment.

• Competitive salary.

• Comprehensive benefits package that includes medical, dental, and vision coverage.

• 401K plan.

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