
Technical Animator – Regular/Senior
Posted Aug 5

Posted Aug 5
This is a fully remote position, open to applicants in Germany.
• Integrate and enhance animations in Unreal Engine 5 utilizing Blueprints or C++.
• Develop animation graphs and rigs to ensure smooth movement.
• Work in tandem with design and development teams to weave animations into gameplay.
• Assist in the development and execution of character animations for both humanoid and animal rigs.
• Create scripts and tools to support the animation and art teams in their everyday tasks.
• Employ performance profilers to refine animations for both PC and console platforms.
• Collaborate with programmers to tackle technical issues and innovate new animation technologies.
• Serve as the liaison between the animation and development teams.
• Guarantee a seamless animation pipeline and the efficient implementation of high-quality animated content.
• Strong knowledge of game engines, particularly Unreal Engine 5, and their animation systems.
• Extensive experience with animation software such as Maya, 3ds Max, or Blender.
• Expertise in creating animation graphs and animation states.
• Familiarity with scripting languages such as Python or C++.
• Basic understanding of rigging and skinning methods.
• Experience in optimizing animations and utilizing profilers.
• Strong artistic grasp of movement, posing, and timing.
• Excellent communication skills with the ability to clearly articulate technical concepts.
• Self-motivated, independent, and dependable.
• Capability to collaborate effectively across various departments.
• Adaptability and readiness to respond to new challenges and technologies.
• Willingness to accept feedback and integrate constructive criticism and suggestions.
• Enthusiasm for gaming and the technical aspects of game development.
• Confident communication in English, the primary language of the company and project.
• Additional experience in console projects, Houdini, MotionBuilder, procedural animation tools, audio/visual effects, motion capture, post-processing, visual effects, animation/technical art/programming, team or project leadership, or Motion Matching Solutions is a plus.
• Willingness to learn German for non-German speakers.
• An inspiring and creative work environment.
• A 38-hour workweek to promote a healthy work-life balance.
• Relocation assistance to ensure a seamless transition to Munich.
• Flexibility with remote work options adjusted to project needs.
• Complimentary beverages (soft drinks, coffee, tea) and weekly fresh organic fruits.
• Monthly contribution of €50 to a company card for various purchases*.
• Access to table tennis and foosball tables for relaxation after intense work.
• Engaging company events that encourage knowledge sharing and provide opportunities for enjoyment and leisure.
• Reimbursement of public transport expenses and meal subsidies*.
• *Offered after successful completion of the probationary period.
CULT Games
Egg
Intercept
Aesir Interactive GmbH
Get handpicked remote jobs straight to your inbox weekly.