Remotery

Technical Animator – Regular/Senior

atAesir Interactive GmbHRemoteDE flagGermanyFull-time3D ArtistSenior€45.6k – €75k/year

Posted Aug 5

This is a fully remote position, open to applicants in Germany.

📋 Description

• Integrate and enhance animations in Unreal Engine 5 utilizing Blueprints or C++.

• Develop animation graphs and rigs to ensure smooth movement.

• Work in tandem with design and development teams to weave animations into gameplay.

• Assist in the development and execution of character animations for both humanoid and animal rigs.

• Create scripts and tools to support the animation and art teams in their everyday tasks.

• Employ performance profilers to refine animations for both PC and console platforms.

• Collaborate with programmers to tackle technical issues and innovate new animation technologies.

• Serve as the liaison between the animation and development teams.

• Guarantee a seamless animation pipeline and the efficient implementation of high-quality animated content.


⛳️ Requirements

• Strong knowledge of game engines, particularly Unreal Engine 5, and their animation systems.

• Extensive experience with animation software such as Maya, 3ds Max, or Blender.

• Expertise in creating animation graphs and animation states.

• Familiarity with scripting languages such as Python or C++.

• Basic understanding of rigging and skinning methods.

• Experience in optimizing animations and utilizing profilers.

• Strong artistic grasp of movement, posing, and timing.

• Excellent communication skills with the ability to clearly articulate technical concepts.

• Self-motivated, independent, and dependable.

• Capability to collaborate effectively across various departments.

• Adaptability and readiness to respond to new challenges and technologies.

• Willingness to accept feedback and integrate constructive criticism and suggestions.

• Enthusiasm for gaming and the technical aspects of game development.

• Confident communication in English, the primary language of the company and project.

• Additional experience in console projects, Houdini, MotionBuilder, procedural animation tools, audio/visual effects, motion capture, post-processing, visual effects, animation/technical art/programming, team or project leadership, or Motion Matching Solutions is a plus.

• Willingness to learn German for non-German speakers.


🏝️ Benefits

• An inspiring and creative work environment.

• A 38-hour workweek to promote a healthy work-life balance.

• Relocation assistance to ensure a seamless transition to Munich.

• Flexibility with remote work options adjusted to project needs.

• Complimentary beverages (soft drinks, coffee, tea) and weekly fresh organic fruits.

• Monthly contribution of €50 to a company card for various purchases*.

• Access to table tennis and foosball tables for relaxation after intense work.

• Engaging company events that encourage knowledge sharing and provide opportunities for enjoyment and leisure.

• Reimbursement of public transport expenses and meal subsidies*.

• *Offered after successful completion of the probationary period.

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