Remotery

Senior Environment Artist

Posted 8 hours ago

This is a fully remote position, open to applicants in United Kingdom.

📋 Description

• Oversee the visual aesthetic, quality benchmarks, and reference criteria for all levels within Kaiju Cleanup.

• Provide guidance to the Environment Art team regarding environment workflows, including modularity, trim sheets, and procedural generation methods.

• Assess the environment asset list and approve completed environment projects.

• Create and texture modular building kits, key props, and various other assets.

• Construct, set-dress, and refine high-quality 3D environments while adhering to performance limitations.

• Utilize Unity to configure materials, build prototype block-outs, and incorporate final art assets.

• Integrate Kaiju into environments and collaborate with Character Art and Design on conceptual and technical challenges.

• Partner with VFX and Lighting teams to harmonize environments and lighting with the overall visual vision.

• Work alongside Design to ensure environments align with gameplay mechanics, UI needs, and Kaiju interactions.

• Collaborate with Production to prioritize asset lists and schedules, addressing any obstacles as necessary.

• Team up with the Technical team to guarantee optimal performance of environments and suitable optimizations.


⛳️ Requirements

• A portfolio showcasing high-quality environment work on at least one released PC/Console title.

• Expert-level proficiency in industry-standard 3D software, such as Blender or 3ds Max.

• Comprehensive knowledge of PBR workflows; experience with Substance Suite is preferred.

• Significant experience working directly within Unity, including Prefab management and ProBuilder or similar tools.

• Familiarity with Unity’s Universal Render Pipeline (URP), or the ability to swiftly adapt from Unreal experience.

• Strong understanding of composition, color theory, and lighting principles.

• Enthusiasm for contributing to a small indie game development team.

• Experience in managing draw calls, LODs, and texture atlasing is advantageous.

• Capability to adjust lighting within Unity is a plus.

• Proficiency in using tools such as Houdini is a bonus.


🏝️ Benefits

• Competitive salary and benefits package.

• Opportunities for professional development and growth.

• Flexible work hours and a supportive work environment.

• Engaging and creative team culture.

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