
Software Engineer, Perception
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Arizona.
β’ Create real-time detection, classification, and multi-object tracking solutions utilizing live sensor feeds.
β’ Integrate data from various sensors into a unified track picture.
β’ Design, train, and assess models to meet latency and accuracy targets for embedded deployment.
β’ Enhance inference performance on embedded hardware through techniques such as pruning, quantization, and TensorRT.
β’ Develop and oversee the dataset pipeline, which includes collection, labeling, curation, augmentation, synthetic data generation, and retraining using field data.
β’ Establish the evaluation framework and metrics to be assessed under operational conditions.
β’ Provide track state information (position, velocity, identity, uncertainty) to control software and the operator interface.
β’ Create backend services and APIs as needed.
β’ Collaborate with hardware engineers on the selection of cameras, optics, and sensors.
β’ Assist with integration and testing, including troubleshooting and resolving issues on target hardware.
β’ Proven experience in developing real-time computer vision and multi-object tracking systems.
β’ Experience in delivering detection or tracking systems to production, particularly under latency, small-object, and adversarial conditions.
β’ Familiarity with sensor fusion techniques.
β’ Background in backend development, integration, and systems software in addition to perception.
β’ Proficient in Python and C++ programming.
β’ Experience working with hardware and handling real-time data.
β’ Must be a U.S. citizen.
β’ Preferred: Experience with PyTorch, TensorRT, ONNX, DeepStream, or GStreamer.
β’ Preferred: Familiarity with thermal, infrared, or multispectral imaging technologies.
β’ Preferred: Experience in multi-modal sensor fusion involving EO/IR, radar, or acoustic sensors.
β’ Preferred: Knowledge of synthetic data generation and sim-to-real processes.
β’ Preferred: Experience deploying on NVIDIA Jetson platforms.
β’ Preferred: Familiarity with embedded Linux and device I/O (cameras, gimbals, sensors).
β’ Preferred: Knowledge of gRPC or WebSockets.
β’ Preferred: Experience in defense or other safety-critical computer vision applications.
β’ Preferred: Involvement in personal robotics or hardware projects.
β’ Fully remote position.
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