
Software Engineer – Open 3D Engine
Posted Jun 4

Posted Jun 4
This is a fully remote position, open to applicants in India.
• Leverage extensive hands-on experience with O3DE to construct robust, high-quality scenes and simulations optimized for AI training.
• Employ the Atom Renderer, Component Entity System, Gems, and Asset Processor to craft realistic environments and interactive components.
• Transform conceptual ideas into fully developed 3D scenes and dynamic simulations utilizing O3DE.
• Collaborate closely with customer stakeholders to ensure that deliverables meet AI training needs and use cases.
• Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows.
• Design and refine asset processing pipelines tailored for large-scale AI-focused projects.
• Maintain effective written and verbal communication to thoroughly document technical solutions and keep the customer’s team updated on progress.
• Proven expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor.
• Strong proficiency in Python and C++ programming.
• Experience in planning and executing 3D simulations from concept to completion within O3DE.
• Familiarity with AWS and its application in scalable game or simulation environments.
• Practical experience in game development or simulation engineering.
• Excellent written and verbal communication skills, with an emphasis on documentation and teamwork.
• Ability to work independently in a remote setting while effectively collaborating with the customer’s team.
• Comprehensive health and wellness benefits.
• Opportunities for professional development and continuous learning.
• Flexible work arrangements to support work-life balance.
• A collaborative and inclusive work environment.
Webedia
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