Remotery

Senior Unity Engineer

Posted May 22

This is a fully remote position, open to applicants in Germany.

📋 Description

• Develop the new mobile free-to-play title to be fast, efficient, and enjoyable to enhance.

• Take ownership of performance as a key discipline for this title, encompassing build time, memory usage, and runtime efficiency.

• Collaborate closely with the Tech Lead and Engineering Manager.

• Guarantee that millions of players experience a seamless and rapid gaming experience.

• Focus on build time performance, local iteration, memory optimization, and runtime efficiency.

• Implement profiling practices, regression detection, and performance gates that persist beyond the launch into live operations.

• Create effective workflows that become an integral part of the team’s operations.


⛳️ Requirements

• Extensive senior-level experience with Unity, specifically Unity 6 or later versions.

• Proficiency in both iOS and Android platforms.

• Experience shipping at least one live mobile game that has a substantial user base.

• In-depth, demonstrable expertise with Unity profiling tools (such as Profiler, Memory Profiler, Frame Debugger, Profile Analyzer) as well as platform-native tools (including Xcode Instruments, Android Studio Profiler, RenderDoc or similar).

• A proven track record of quantifiable performance improvements with concrete examples – including metrics, before-and-after comparisons, and insights into what did not work.

• Ability to thrive in a solo specialist role: you set the benchmarks and take initiative without waiting for direction on optimizations.

• Excellent proficiency in English.

• Open to full-time remote positions (within Germany, a valid German visa is required) or freelance opportunities within the German timezone (CET/CEST).


🏝️ Benefits

• Flexible work arrangements

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