Remotery

Senior AI Gameplay Programmer

Posted 6 days ago

This is a fully remote position, open to applicants in Poland.

📋 Description

• Designing, documenting, and implementing AI systems focused on behaviors, navigation, perception, and animations.

• Developing AI agents with diverse behaviors, adjustable behavior sets, and pre-scripted sequences.

• Creating combat systems from the ground up while also maintaining existing ones.

• Collaborating closely with combat designers, animators, tech artists, and others to create features and tools for designers.


⛳️ Requirements

• Strong understanding of Unreal Engine and its integrated AI systems.

• Proficient in C++ programming.

• In-depth knowledge of potential AI solutions, architectural approaches, techniques, and best practices.

• Proven experience in designing code architecture for various AI-related systems.

• Background in working with AI agents, specifically in combat scenarios.

• Familiarity with current trends and solutions in programming.

• Exceptional teamwork abilities.

• Proficient in English to facilitate daily communication.

• Additionally, the following would be advantageous:

• Experience with the Gameplay Ability System.

• Familiarity with AI solutions beyond Behavior Trees and State Machines (e.g., Utility, GOAP, etc.).

• Experience with Animation Blueprints.

• Skills in creating tools and editor utilities.

• A passion for the horror genre (books, movies, etc.).


🏝️ Benefits

• Inclusive culture: We are committed to creating a welcoming environment where everyone feels valued and empowered.

• Remote-friendly options: We provide flexibility, enabling you to deliver your best work from any location that suits you.

• Solid foundation: As a financially secure company with a clear vision, we invest significantly in our team and projects.

• Passionate team: You'll be part of a dedicated group of individuals who share your enthusiasm for crafting engaging horror experiences.

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