
Senior Unreal Engineer – Creator Tooling
Posted 6 days ago

Posted 6 days ago
This is a fully remote position, open to applicants in Denmark.
• Modifying an internal version of the Unreal Editor for external creators to develop mods for Chronicles: Medieval.
• Developing and maintaining samples and templates, while also aiding in the creation of documentation to equip Creators with a knowledge base.
• Designing, developing, and sustaining Unreal-specific components of the creation distribution pipeline.
• Advocating for the needs of the Creator and Platform Team in discussions with the Game Development Team.
• Engineering credits on at least two titles utilizing Unreal Engine, including one for console.
• A minimum of 5 years of experience working with Unreal Editor.
• At least 5 years of engineering experience within the video game industry.
• Two years of engineering experience in current-generation console development.
• Two years of experience in developing internal or external tools for designers and creators.
• Comprehensive experience with C++ beyond Unreal Code.
• Experience in developing and/or maintaining a build pipeline involving Unreal Engine.
• Some familiarity with writing technical documentation.
• An understanding of supporting User Generated Content (UGC) and mods in Unreal Engine.
• Competitive salaries.
• Supplemental pension contributions.
• Generous revenue share.
• 30 days of annual vacation.
• Flexible work hours.
• Remote work options when needed.
• Remote work supported (if the timezone is within plus/minus 1-2 hours of Copenhagen).
• Flat organizational structure.
• Strong emphasis on work/life balance.
• Access to a cutting-edge technology stack.
• Collaboration with skilled colleagues driven by a passion for creation.
Weekday (YC W21)
CatFace
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