Remotery

Senior Unreal Engineer – Creator Tooling

Posted 6 days ago

This is a fully remote position, open to applicants in Denmark.

📋 Description

• Modifying an internal version of the Unreal Editor for external creators to develop mods for Chronicles: Medieval.

• Developing and maintaining samples and templates, while also aiding in the creation of documentation to equip Creators with a knowledge base.

• Designing, developing, and sustaining Unreal-specific components of the creation distribution pipeline.

• Advocating for the needs of the Creator and Platform Team in discussions with the Game Development Team.


⛳️ Requirements

• Engineering credits on at least two titles utilizing Unreal Engine, including one for console.

• A minimum of 5 years of experience working with Unreal Editor.

• At least 5 years of engineering experience within the video game industry.

• Two years of engineering experience in current-generation console development.

• Two years of experience in developing internal or external tools for designers and creators.

• Comprehensive experience with C++ beyond Unreal Code.

• Experience in developing and/or maintaining a build pipeline involving Unreal Engine.

• Some familiarity with writing technical documentation.

• An understanding of supporting User Generated Content (UGC) and mods in Unreal Engine.


🏝️ Benefits

• Competitive salaries.

• Supplemental pension contributions.

• Generous revenue share.

• 30 days of annual vacation.

• Flexible work hours.

• Remote work options when needed.

• Remote work supported (if the timezone is within plus/minus 1-2 hours of Copenhagen).

• Flat organizational structure.

• Strong emphasis on work/life balance.

• Access to a cutting-edge technology stack.

• Collaboration with skilled colleagues driven by a passion for creation.

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