
Senior Gameplay Engineer – Game Modes
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Washington.
• Develop and sustain high-quality gameplay systems, workflows, and tools using C++ in Unreal Engine 5.
• Offer technical support to colleagues regarding code and content that aligns with the simulation and network model.
• Engage in daily collaboration with content creators and the engine team.
• Identify and create foundational elements utilized by the content team to develop the game.
• Concentrate on game mode systems for an undisclosed project from the pre-production phase through to release and beyond.
• Work together with designers and artists across various systems-focused engineering disciplines.
• Proficiency in writing, debugging, and maintaining code in C++.
• Strong communication skills with both technical and non-technical stakeholders.
• Experience in creating systems, components, and tools aimed at designers and artists.
• Familiarity with development in Unreal Engine.
• Experience in developing for PC and console platforms (preferred).
• Background checks will be conducted at the offer stage for new hires.
• Medical insurance.
• Dental insurance.
• Vision insurance.
• Matching 401(k).
• Paid time off.
• Wellness program.
• Employee discounts on Sony products.
• Possible eligibility for a bonus package.
• Flexible/remote work options.
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