Remotery

Senior Designer

Posted 15 hours ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Contribute to the creation of an advanced first-person VR flight simulation experience utilizing Unreal Engine 5.

• Assist in defining and delivering captivating gameplay, systems, and player experiences.

• Design virtual environments and prototype various interactions.

• Enhance user experiences by balancing realism, usability, and immersion.

• Take ownership of gameplay, systems, or feature design from initial concept to final release.

• Collaborate closely with engineering, art, and production teams throughout the development process.

• Clearly articulate design vision, provide comprehensive documentation, and advocate for design decisions.

• Mentor fellow designers, collect feedback, and elevate design quality throughout the development lifecycle.

• Adjust design solutions to meet changing client needs and project priorities.


⛳️ Requirements

• Demonstrated experience as a Senior Designer on released titles, showcasing a strong history of owning and delivering gameplay, systems, or feature design from concept to release.

• Background in Unreal Engine projects, with a robust understanding of development pipelines and effective collaboration with engineering, art, and production teams.

• Strong systems design capabilities, able to create engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.

• Exceptional communication and stakeholder management skills, capable of articulating design vision, providing clear documentation, and advocating for design decisions across multidisciplinary teams.

• A proactive and collaborative approach, comfortable in mentoring other designers, gathering feedback, and enhancing design quality throughout the development lifecycle.

• Nice to have: Experience in developing VR titles along with an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.

• Nice to have: Experience with first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.

• Nice to have: Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.

• Nice to have: Experience working directly with external clients and adapting design solutions to changing project requirements.


🏝️ Benefits

• Competitive Salary.

• Dynamic, multicultural, and enjoyable work environment.

• Opportunity to work for the world's leading provider of game services.

• We empower our employees and offer regular advancement opportunities to ensure their growth.

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