
Principal Game Programmer
Posted 10 hours ago

Posted 10 hours ago
This is a fully remote position, open to applicants in Germany.
• Act as the primary senior individual contributor within the programming team.
• Lead technical and architectural decisions for significant systems.
• Take responsibility for the most technically challenging assignments.
• Establish and maintain technical standards and best practices.
• Provide mentorship to programmers at various skill levels.
• Manage documentation and facilitate knowledge sharing for the systems and areas you are most familiar with.
• Discover, assess, and prototype new tools and workflows.
• Participate in the hiring process through technical interviews and onboarding support.
• Over 10 years of experience in the game development sector.
• Advanced proficiency in C++ programming.
• Extensive background in game programming, including engine-level work and tools development.
• Thorough understanding of Unreal Engine internals and its major subsystems.
• A documented history of delivering AA/AAA titles with significant involvement in core systems.
• Strong skills in debugging, profiling, and optimizing both CPU and GPU performance.
• Proven experience in mentorship.
• At least 2 years of experience in console programming (PlayStation, Xbox).
• A modern office located centrally in Frankfurt, Germany (close to Messe).
• Complimentary language courses to enhance your skill set.
• Monthly allowances for remote work and gym memberships.
• A monthly allowance for the Deutschlandticket to facilitate your commute.
• Monthly tax-free Probonio vouchers available.
• Free access to an online mental health platform (Bloom) to support your well-being.
• Opportunities for career advancement with an annual learning & development budget.
• 28 days of paid vacation, in addition to time off on the 24th and 31st of December.
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