
Lead User Acquisition – Mobile Games
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Vietnam.
• Oversee the comprehensive User Acquisition strategy for mobile game titles in both Tier 1 and emerging markets.
• Strategize, initiate, and enhance campaigns on platforms such as Meta, Google UAC, TikTok, AppLovin, Unity Ads, and other performance-driven channels.
• Handle substantial advertising budgets while optimizing for ROAS, LTV, and user quality.
• Develop a systematic creative testing framework in collaboration with designers and video editors to boost CTR and IPM.
• Examine player cohorts and refine campaigns utilizing metrics like CPI, ROAS, Retention, ARPU, LTV, Payback Period, and IPM.
• Work closely with Product and Game Design teams to enhance monetization strategies and player retention.
• Discover growth opportunities through channel expansion, market experimentation, and audience segmentation.
• Guide UA specialists and implement best practices for effective campaign management and reporting.
• A minimum of 4 years of experience in User Acquisition or Performance Marketing specifically for mobile games.
• Demonstrated success in profitably scaling casual, puzzle, hybrid-casual, or mid-core games.
• Practical experience with Meta Ads, Google Ads, TikTok Ads, AppLovin, and Unity Ads.
• Strong comprehension of mobile gaming KPIs: CPI, ROAS, LTV, Retention, ARPU, CTR, and IPM.
• Proven experience managing monthly UA budgets exceeding $100K.
• A data-driven approach complemented by strong analytical and experimentation abilities.
• Exceptional communication skills with the capability to work autonomously in a remote setting.
• Familiarity with AppsFlyer, Adjust, Firebase, or Tableau.
• Knowledge of SQL for campaign and cohort analysis.
• Experience in launching games on a global scale (US, EU, SEA).
• Leadership experience in managing a User Acquisition team.
• Competitive salary plus performance-based bonus.
• 100% remote work opportunity within Vietnam.
• Significant ownership over User Acquisition strategy and budget.
• Opportunity to work on globally launched mobile games alongside a skilled product team.
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