
iOS Engineer
Posted Sep 24

Posted Sep 24
This is a fully remote position, open to applicants in United States, +1 more country.
• Take charge of essential components of the native iOS application.
• Contribute to foundational features and overall architecture.
• Create visually appealing and polished user experiences.
• Design and maintain clean, efficient code.
• Stay informed about best practices and the latest Apple innovations.
• Collaborate with Design and Product teams to develop a UI that is aesthetically pleasing, high-performing, and well-engineered.
• Design and construct the application for optimal performance, scalability, growth, ease of future enhancements, and code quality.
• Write unit and functional tests.
• Investigate, debug, and resolve user-reported issues in production.
• Generate product ideas and enhancements in collaboration with design and product teams.
• Refactor existing code to enhance the work experience for fellow engineers.
• Collaborate within a highly cross-functional team and propose process improvements.
• Minimum of 2 years of experience in native iOS development using Swift.
• Strong instincts for consumer-facing products and design, with a willingness to influence product decisions.
• Preferred familiarity with GraphQL, SwiftUI, and Combine.
• Preferred background in an early-stage startup dealing with growth and scaling challenges.
• A passion for sports and media is advantageous, but not mandatory.
• Variable compensation, including an annual bonus and restricted stock options, may be available for U.S. positions based on the role.
• Medical, dental, and vision insurance.
• Flexible Spending Accounts (F.S.A.s).
• Company-matching 401(k) retirement plan.
• Paid vacation time.
• Paid sick leave.
• Paid parental leave.
• Tuition reimbursement.
• Opportunities for professional development.
Mindrift
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