
Intermediate Producer / Project Manager
Posted 1 day ago

Posted 1 day ago
• Oversee software developers, designers, artists, animators, and testers, collaborating with client teams to guide the delivery of video games.
• Actively manage and mitigate project risks throughout production using project management methodologies.
• Develop roadmaps and task breakdowns while keeping client stakeholders informed on status and risks.
• Anticipate project costs, maintain financial records, and coordinate invoicing.
• Mentor and develop your team by conducting regular 1-on-1 meetings and annual performance reviews.
• Continuously assess priorities, staffing, and resources, and strategically adjust business strategies to accommodate changing requirements.
• Ensure visibility both internally and externally; present and review with company leadership, internal teams, and clients.
• Employ creative problem-solving skills to remove obstacles for the team and navigate through uncertainty.
• Playtest the game, advocate for players, and provide feedback to various internal teams.
• Aim to understand both client and team perspectives to reach consensus. Demonstrate curiosity about team tasks to ensure alignment with client objectives.
• Maintain strong ownership of project outcomes and proactively pinpoint areas for enhancement.
• Exhibit flexibility and effectiveness in adapting to new situations within a highly dynamic environment.
• Contribute to studio-wide process enhancements beyond your individual projects.
• Travel to external client locations for on-site relationship building.
• A minimum of 4 years of leadership experience in gaming production, game project management, or consumer-focused software application development for external stakeholders.
• Proven experience in establishing long-term, trust-based relationships with clients.
• Collaborated closely with clients to deliver products that meet contractual requirements.
• Managed client expectations, ensuring they have a clear understanding of project realities.
• Balanced client objectives with team capabilities and studio well-being.
• Skilled in facilitating discussions around project adjustments, risks, and new opportunities in a diplomatic, calm, and solutions-oriented manner.
• At least 4 years of project management experience, utilizing various development methodologies: Agile, Scrum, Waterfall, Kanban, etc.
• Experience in initiating, planning, executing, monitoring, controlling, and closing software development projects, from pitch to certification.
• Served as the key leader responsible for delivering at least one project with a team of 5+ members and a budget of $200K+ CAD.
• Demonstrated ability to work independently to plan, estimate, schedule, and track work across development, design, art, and testing disciplines.
• Familiarity with multiple project management and product management tools for task tracking and documentation, such as Jira, Confluence, ADO, Excel, Miro, Figma, Trello, etc.
• Understanding of cross-discipline workflows and pipelines (art, engineering, design, QA, animation, etc.).
• Experience managing scope, resource allocations, financials, and drafting contracts.
• Developed and executed processes that keep projects on track, including risk management and dependency tracking.
• Created recovery strategies for projects that fall behind or change direction.
• At least 4 years of experience in supporting and developing medium-sized teams of 5 or more people with a high degree of autonomy.
• Provided mentorship, guidance, and constructive feedback to facilitate team members' career growth across various disciplines.
• Adopted a ‘people first’ approach when making decisions to support team members' work-life balance.
• Encouraged open communication, clarity, and cross-discipline collaboration.
• Recognized team needs early and took proactive measures to address interpersonal issues or performance gaps with emotional intelligence and compassion.
• Contributed to fostering a positive team culture by managing morale, motivating colleagues, and promoting healthy work habits.
• Experienced in creating a psychologically safe environment for new ideas.
• Nice to have Experience
• Game publishing experience leading to a shipped title.
• Familiarity with various game engines, platforms, and genres.
• Experience with direct reports and conducting their annual performance evaluations.
• Comfortable participating in pitches and contract negotiations.
• Experience managing distributed development across multiple cultures and time zones.
• Educational background or experience in IT, interactive media, digital art, software testing, game design, or software development.
• A diverse array of project types and clients, ranging from indie to AAA, in a modern studio environment that promotes a no-crunch culture and a relaxed atmosphere.
• Comprehensive benefits package that includes Dental Care, Health Care (with out-of-country coverage), Vision Care, Long-Term Disability, Physiotherapy, Massage, and more.
• Generous leave policies, including 4 weeks of paid vacation (plus 1 additional week during the Holiday Season), unlimited sick leave, 2 paid personal days, and 1 paid volunteer day. We also offer parental leave top-up and an Employee and Family Assistance Plan that provides 24/7 free and confidential support for physical and mental health.
• RRSP Matching.
• A dynamic and supportive team environment rich in experience and a fantastic culture, featuring board game nights, movie nights, arcade tournaments, and more to relax and connect.
• An opportunity to shape and advance your career in a smaller studio connected to a global studio network.
• A stylish yet cozy hoodie!
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