Remotery

Gameplay Programmer

Posted May 23

This is a fully remote position, open to applicants in Malta.

📋 Description

• Implementing gameplay systems for a variety of projects and games utilizing the provided engine and available software (Unreal 4 or proprietary engines).

• Collaborating iteratively with Game Designers to deliver high-quality outcomes and proactively resolve issues.

• Equipping game designers with the necessary tools and means to incorporate game systems into levels, adjust gameplay values according to their preferences, and more.

• Regularly assessing integrated gameplay systems to prevent excessive performance costs and optimizing them.

• Documenting the development of features and systems in technical design documents that detail the implementation approach.

• Aiding in the integration of art and audio assets for pertinent tasks.

• Diagnosing the causes of reported bugs and issues and collaborating with Quality Assurance to resolve them.

• Prototyping features and exploring potential projects.


⛳️ Requirements

• A minimum of 2 years of professional work experience in a video game company.

• Strong analytical and problem-solving abilities.

• Experience with Unreal 4.

• Proficient in C++ in a professional environment.

• Familiarity with common software architectural patterns.

• Experience with proprietary in-house C++ engines.

• At least one shipped title released on consoles in a gameplay programming capacity.

• Comprehensive knowledge of development tools utilized for console game development.


🏝️ Benefits

• Competitive salary and performance-based incentives.

• Flexible working hours and the option for remote work.

• Opportunities for professional development and growth.

• A dynamic and inclusive work environment.

• Access to cutting-edge technology and resources.

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