
Game Developer, Java, libGDX
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in United States.
β’ Create, sustain, and enhance straightforward 2D game features utilizing Java and the libGDX frameworks.
β’ Work closely with AI experts to craft captivating game interactions and gather high-quality training data.
β’ Execute fundamental game mechanics, which include sprite management, game loops, and input handling.
β’ Diagnose and rectify code issues to guarantee optimal performance and dependability of game components.
β’ Engage in code reviews and assist in the enhancement of internal coding standards.
β’ Clearly document technical procedures and game development processes for cross-functional teams.
β’ Effectively communicate with team members by providing regular status updates and soliciting feedback.
β’ Basic understanding of Java programming and object-oriented principles.
β’ Practical experience with libGDX through coursework, personal projects, or prototypes.
β’ Familiarity with essential game development concepts, including game loops, sprites, and input management.
β’ Strong written and verbal communication abilities, emphasizing clear technical documentation.
β’ Capacity to collaborate effectively within a fully remote team setting.
β’ Proven interest and initiative in creating games or interactive applications.
β’ Readiness to undergo an AI interview as part of the hiring process.
β’ A highly attractive and competitive compensation package is offered.
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