Remotery

Game Developer, Java, libGDX

Posted 2 days ago

This is a fully remote position, open to applicants in United States.

πŸ“‹ Description

β€’ Create, sustain, and enhance straightforward 2D game features utilizing Java and the libGDX frameworks.

β€’ Work closely with AI experts to craft captivating game interactions and gather high-quality training data.

β€’ Execute fundamental game mechanics, which include sprite management, game loops, and input handling.

β€’ Diagnose and rectify code issues to guarantee optimal performance and dependability of game components.

β€’ Engage in code reviews and assist in the enhancement of internal coding standards.

β€’ Clearly document technical procedures and game development processes for cross-functional teams.

β€’ Effectively communicate with team members by providing regular status updates and soliciting feedback.


⛳️ Requirements

β€’ Basic understanding of Java programming and object-oriented principles.

β€’ Practical experience with libGDX through coursework, personal projects, or prototypes.

β€’ Familiarity with essential game development concepts, including game loops, sprites, and input management.

β€’ Strong written and verbal communication abilities, emphasizing clear technical documentation.

β€’ Capacity to collaborate effectively within a fully remote team setting.

β€’ Proven interest and initiative in creating games or interactive applications.

β€’ Readiness to undergo an AI interview as part of the hiring process.


🏝️ Benefits

β€’ A highly attractive and competitive compensation package is offered.

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