Remotery

Full Stack Unity Game Developer

Posted May 30

This is a fully remote position, open to applicants in Netherlands.

📋 Description

• Implementation of mobile game mechanics using Unity (including both front-end and partial back-end tasks)

• Integration of in-game assets

• Development of custom tools within the Unity editor interface

• Setup of CI/CD processes

• Collaboration with game designers, artists, animators, UX/UI specialists, and sound designers to define requirements, technical solutions, and project scope

• Integration of third-party SDKs such as PUN2 (Photon Engine)

• Integration of analytics tools

• Support for planning activities

• Establishment of development pipelines along with practical and efficient strategies

• Identification of code errors and game performance bottlenecks, along with administering solutions

• Assurance of high performance, quality, and responsiveness of applications, along with the application of necessary upgrades


⛳️ Requirements

• A minimum of 3 years of experience working with Unity

• Experience in developing 3D mobile games

• Proficiency in C# programming and scripting capabilities within Unity

• Familiarity with game development assets, including animations, textures, and materials

• Experience in developing multiplayer games with Unity

• Knowledge of creating and utilizing custom tools within the Unity Editor

• Experience in back-end development for game projects (specifically, the ability to implement player authorization and data saving)

• Experience working in an Agile environment

• Capability to optimize and enhance application performance

• Strong communication and troubleshooting skills

• A continuous attention to detail

• Fluent in spoken and written English


🏝️ Benefits

• Flexible work arrangements

• Opportunities for professional development

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