
Full Stack Unity Game Developer
Posted May 30

Posted May 30
This is a fully remote position, open to applicants in Netherlands.
• Implementation of mobile game mechanics using Unity (including both front-end and partial back-end tasks)
• Integration of in-game assets
• Development of custom tools within the Unity editor interface
• Setup of CI/CD processes
• Collaboration with game designers, artists, animators, UX/UI specialists, and sound designers to define requirements, technical solutions, and project scope
• Integration of third-party SDKs such as PUN2 (Photon Engine)
• Integration of analytics tools
• Support for planning activities
• Establishment of development pipelines along with practical and efficient strategies
• Identification of code errors and game performance bottlenecks, along with administering solutions
• Assurance of high performance, quality, and responsiveness of applications, along with the application of necessary upgrades
• A minimum of 3 years of experience working with Unity
• Experience in developing 3D mobile games
• Proficiency in C# programming and scripting capabilities within Unity
• Familiarity with game development assets, including animations, textures, and materials
• Experience in developing multiplayer games with Unity
• Knowledge of creating and utilizing custom tools within the Unity Editor
• Experience in back-end development for game projects (specifically, the ability to implement player authorization and data saving)
• Experience working in an Agile environment
• Capability to optimize and enhance application performance
• Strong communication and troubleshooting skills
• A continuous attention to detail
• Fluent in spoken and written English
• Flexible work arrangements
• Opportunities for professional development
Weekday (YC W21)
CatFace
Bloober Team
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