Remotery

VFX Artist – Talent Pipeline

atLiquid DevelopmentRemoteMX flagMexicoFull-time3D ArtistMid-levelSenior$32k – $35k/month

Posted 5 hours ago

This is a fully remote position, open to applicants in Mexico.

📋 Description

• Develop custom real-time visual effects and integrate them into the engine using Unreal Engine 5, Unity, or proprietary tools.

• Design high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interactions, destruction, UI/game feedback, and other project requirements.

• Produce all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.

• Maintain organized, clear, and well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.

• Utilize tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as required for effect creation.

• Work with intricate material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation requirements.

• Collaborate with Technical Art, Engineering, Design, Animation, Audio, and other disciplines to troubleshoot VFX issues.

• Master VFX optimization principles, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.

• Ensure effects are clear, efficient, and aligned with gameplay needs, artistic direction, timing, mood, and player feedback.

• Evaluate work from internal artists, partner studios, or external vendors, providing clear, constructive, and actionable feedback.

• Help maintain a consistent quality standard across a set of effects, a feature, a level, or a small team pod.

• Assist in short-term planning by breaking down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.

• Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.

• Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.

• Support client-facing communication when necessary by clarifying requirements, sharing work-in-progress, explaining constraints, and aligning on expected outcomes.

• Contribute to improvements in VFX workflows, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.


⛳️ Requirements

• 5+ years of professional experience in the game industry as a real-time VFX Artist or in a similar role.

• At least one shipped game title.

• Proven end-to-end real-time VFX workflow experience, from concept and asset creation to in-engine implementation and refinement.

• Extensive experience implementing effects in Unreal Engine 4 or 5, with a strong working knowledge of Niagara.

• Solid understanding of particle animation fundamentals, including timing, rhythm, shape language, motion, impact, anticipation, dissipation, and readability.

• Strong knowledge of natural energies and materials such as fire, smoke, water, electricity, magic, dust, debris, explosions, atmospherics, and environmental effects.

• Proficient in material and texture creation using tools like Photoshop, Substance Designer, or similar software.

• Ability to create clean, readable, and well-structured material graphs and VFX systems.

• Demonstrated understanding of real-time VFX optimization, including particle counts, overdraw, memory usage, material cost, scalability, and performance constraints.

• Ability to balance visual impact, gameplay clarity, technical cost, and production timelines.

• Strong communication skills, including clear written updates, verbal communication, documentation, and actionable feedback.

• Capability to interpret ambiguous creative, design, or client directives and translate them into clear VFX tasks or implementation plans.

• Experience in mentoring, reviewing, or guiding other artists.


🏝️ Benefits

• Collaborate with dynamic individuals in the gaming industry.

• Work within a company that offers upward career growth opportunities.

• Fully remote work arrangement.

• Comprehensive statutory benefits, including social security, 12 days of annual leave, a 30-day Christmas bonus, and a 25% vacation premium.

• After three months: Major and minor medical insurance.

• Savings fund.

• Grocery vouchers amounting to $1244.88 MXN.

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