
UI Artist
Posted May 31

Posted May 31
This is a fully remote position, open to applicants in France.
• Assist the Art Director in conceptualizing and implementing the vision for the game.
• Design and enhance user experience flows for both new and existing features.
• Develop and sustain a detailed UI Style Guide along with reusable component libraries.
• Produce high-quality 2D assets including menus, HUDs, buttons, icons, and ensure optimal performance on mobile devices.
• Collaborate with Game Designers and the Product Team to guarantee that the UI aligns with gameplay and accessibility objectives.
• Rapidly iterate based on feedback from the team and insights from live user data.
• Suggest innovative ideas to enhance player engagement and improve the overall user experience.
• Preferred: experience in designing and implementing high-quality, scalable UI systems within Unity.
• Over 4 years of experience as a UI/UX Artist on released mobile games.
• Proficiency in designing using Figma is essential.
• Strong design skills with a sharp eye for visual hierarchy, composition, and readability.
• An insightful awareness of emerging mobile game trends with the ability to creatively analyze and learn from successful examples.
• Capable of designing, documenting, and executing a cohesive UI visual language.
• Experience working collaboratively with cross-functional remote teams.
• Proficient in English.
• Competitive compensation package.
• Additional benefits based on your country of residence.
La Nouvelle École
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