Remotery

Principal 2D Artist

Posted May 23

This is a fully remote position, open to applicants in Singapore.

📋 Description

• Oversee and establish the overall 2D artistic direction and visual quality standards for the game.

• Develop high-quality 2D game assets (characters, environments, props) that serve as benchmarks for the team.

• Promote effective "right design" thinking to enhance clarity, usability, and player experience.

• Guide and elevate the team's output through constructive feedback, art direction, and best practices.

• Leverage AI and relevant tools to expedite ideation, iteration, and production processes.

• Collaborate closely with product and engineering teams to ensure that visuals support gameplay and user experience.

• Establish and refine art pipelines, workflows, and standards to enhance efficiency and scalability.

• Iterate swiftly based on feedback, maintaining strong ownership over visual quality and delivery.


⛳️ Requirements

• A minimum of 6 years of experience in 2D art or illustration, demonstrating a proven ability to produce high-quality visuals and guide team output.

• Strong grasp of composition, hierarchy, and readability.

• Excellent design thinking skills with the ability to create "right design" that enhances clarity and player experience.

• Profound understanding of target audiences and player behavior, with the capability to make design decisions that align with user needs.

• In-depth knowledge of the casual game market and player preferences.

• Ability to mentor and guide other artists, demonstrating strong ownership and execution.

• Proficient in producing top-quality assets and leading by example.

• Experience with game art pipelines, asset integration, and cross-functional collaboration.

• Skilled in utilizing AI tools to improve ideation, iteration speed, and production efficiency.


🏝️ Benefits

• Supportive Learning Environment.

• Well-being and Personal Growth.

• Impactful Work in a Growing Industry.

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