
Technical Director
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Canada.
• Define and lead the overarching technical vision and architecture of the studio, ensuring it aligns with the creative vision of the studio.
• Take ownership of the technical quality of our games, focusing on performance, scalability, stability, and maintainability.
• Guide and support the technical leadership team, which includes Technical Leads, Principals, and Senior Engineers, through weekly check-ins, performance management, career development, and goal setting.
• Direct technical decision-making across teams, balancing immediate delivery requirements with long-term sustainability and management of technical debt.
• Supervise the development and advancement of core systems, tools, pipelines, and engine technology (such as Unreal Engine).
• Collaborate with Production and Leadership to pinpoint technical risks, define strategies for mitigation, and ensure reliable delivery.
• Establish and uphold engineering best practices, coding standards, and development processes throughout the studio.
• Manage technical resources and team structure, ensuring that the right expertise is applied to the most critical challenges.
• Lead the hiring, onboarding, and development of the programming department, fostering and retaining a high-performing team.
• Balance creative excellence, technical demands, team sustainability, and production objectives to provide outstanding game experiences.
• Cultivate strong interdepartmental relationships, breaking down barriers and promoting collaboration to meet studio-wide goals.
• Champion a culture of continuous feedback, accountability, and growth.
• A solid understanding of "game feel" for competitive multiplayer games.
• A minimum of 8 years of programming experience within the video game industry, including a senior technical leadership role (Technical Director, CTO, Lead Programmer, Technical Lead, Technical Architect, or equivalent).
• At least one shipped title in a leadership role.
• Extensive experience in architecting and delivering complex systems for PC and console games.
• Proven ability to make high-impact technical decisions and guide teams through intricate technical challenges.
• Strong leadership, communication, and stakeholder management abilities.
• Professional experience with Unreal Engine (UE4 / UE5).
• Expert-level proficiency in C++.
• Expertise in at least one of the following areas: online/backend, system architecture, performance optimization, large-scale system design, and/or management of technical debt.
• Experience in building and mentoring high-performing engineering teams.
• 6.5 weeks of paid vacation.
• Eligibility for the Employee Stock Options Plan.
• Flexible scheduling and work location options, including remote, hybrid, or on-site choices.
• Comprehensive healthcare and benefits plan for you and your family.
• 100% parental leave top-up for 16 weeks for Canadian employees.
Cision France
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