
Technical Artist
Posted May 5

Posted May 5
This is a fully remote position, open to applicants in United States.
• Serve as a vital link between art and programming across various game projects
• Create tools, design shaders, and execute optimization tasks
• Assume diverse Technical Artist duties based on project requirements
• Collaborate with both clients and internal teams to achieve project goals
• Provide exceptional art and technical assistance for flagship titles within deadlines
• Proven experience as a Technical Artist (senior-level experience preferred)
• Proficiency in connecting art and code effectively
• Expertise in tool development
• Proficient in shader creation
• Competence in optimization techniques
• Flexibility to adapt to various Technical Artist roles as project demands change
• Strong passion for gaming and the capability to thrive in fast-paced development settings
• Availability for freelance work (access to a network of freelancers)
• Fully Remote work environment
• Freelance opportunities — become part of Airship's network of skilled freelancers
• Chance to collaborate with prominent gaming clients, including EA, 2K, Guerrilla, Sony, 343 Industries, Ubisoft, and Microsoft
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