
Spine Animator
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Europe.
• Collaborate closely with game designers, programmers, and fellow artists.
• Develop characters, assets, and user interfaces (GUI).
• Join a thrilling new game series, working alongside other creative professionals in an engaging and vibrant work environment.
• Minimum of 2 years of experience in Animation.
• Comprehensive knowledge of Photoshop.
• Proficiency with Spine, including meshing, animating, and rigging assets, GUI animation, special effects, and skinning.
• Strong understanding and ability to apply the 12 principles of animation.
• Previous experience in the Gaming Industry and a passion for games is a significant advantage.
• Proficient in English.
• Ability to work effectively as part of a team.
• Opportunities for professional growth and development.
• Access to cutting-edge tools and technologies.
• Collaborative and innovative work culture.
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