Remotery

Software Engineer – Unity Studio, Web-based 3D Editor

Posted May 18

This is a fully remote position, open to applicants in Germany.

📋 Description

• Develop and deploy features for the 3D editor — including scene manipulation tools and UI panels — utilizing Unity's UI Toolkit, MVVM architecture, and a Redux-style state management system.

• Collaborate on a real-time editing system, allowing multiple users to modify a scene concurrently within the browser.

• Analyze and optimize performance for WebGL/WebAssembly — addressing load times, memory management, and the specific limitations of a browser-based Unity runtime.

• Connect with cloud services and 3D asset pipelines, linking the editor to Unity's ecosystem for asset management, authentication, publishing, and analytics.

• Enhance quality and delivery through thorough testing (EditMode, PlayMode, integration), contributions to CI/CD, and insightful code reviews — while promoting a culture of innovation, teamwork, and technical excellence.


⛳️ Requirements

• Proficient in C# within a Unity environment — adept with modern C# features (async/await, pattern matching) and committed to producing clean, testable code.

• Substantial Unity experience (3+ years) — well-versed in the Unity runtime, URP, assembly definitions, and the package ecosystem.

• Knowledge of WebGL/WebAssembly limitations — you have successfully shipped or optimized a Unity WebGL build and are familiar with the challenges of single-threaded execution, memory constraints, and browser sandboxing.

• Experience in creating UI using UI Toolkit.

• Understanding of 3D graphics principles — you can navigate meshes, materials, shaders, and rendering pipelines effectively to diagnose visual issues and assess draw call performance.

• Background in real-time collaboration systems (CRDTs, operational transforms, or conflict resolution in multi-user editors).

• Familiar with 3D asset pipelines and optimization techniques (glTF/GLB, FBX, Draco, KTX2).

• Experience with cloud infrastructure (AWS, Azure, Docker) or CI/CD pipelines tailored for Unity projects.

• Skills in TypeScript/Node.js for developer tools and CLI applications.

• Passion for WebGPU and next-generation browser rendering APIs.


🏝️ Benefits

• Comprehensive health, life, and disability insurance

• Commute subsidy

• Employee stock ownership

• Competitive retirement/pension plans

• Generous vacation and personal days

• Support for new parents through leave and family-care programs

• Office food snacks

• Mental Health and Wellbeing programs and support

• Employee Resource Groups

• Global Employee Assistance Program

• Training and development programs

• Volunteering and donation matching program

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