
Software Engineer 4 β Mobile
Posted Jul 14

Posted Jul 14
This is a fully remote position, open to applicants in United States.
β’ Assist in leading the development of our core iOS application.
β’ Design and implement features for LiDAR scanning, augmented reality (AR), and floor-plan rendering.
β’ Create prototypes for new iOS concepts and innovative methods to visualize property data.
β’ Develop and strengthen an offline-first synchronization layer compatible with our FastAPI backend.
β’ Collaborate with backend and machine learning engineers to seamlessly integrate their contributions into a polished application.
β’ Take ownership of subsystems from end-to-end and influence architectural decisions in a dynamic environment.
β’ Over 5 years of experience in building and deploying production iOS applications, with extensive expertise in SwiftUI within large codebases.
β’ Strong understanding of Swift Concurrency under Swift 6 strict mode, including actors, @MainActor, and Sendable.
β’ Practical experience with SwiftData or Core Data, particularly in schema migration in production environments.
β’ Experience in designing networking and/or offline synchronization layers using URLSession, including handling Codable, authentication/token refresh, retry mechanisms, and data reconciliation.
β’ A test-driven mindset and familiarity with xcodebuild and continuous integration (CI) processes.
β’ A debugging approach that seeks out root causes, whether in Appleβs frameworks or AI-generated code.
β’ Competitive salary and performance-based bonuses.
β’ Comprehensive health, dental, and vision insurance.
β’ Flexible work hours and remote work options.
β’ Opportunities for professional development and continuous learning.
Phase2
Job Mobz
RTX
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