Remotery

Senior Level Designer – 7-month contract

atBlackbird InteractiveRemoteCA flagCanadaFreelanceDesignerSeniorC$115k – C$149.5k/year

Posted 2 days ago

This is a fully remote position, open to applicants in Canada.

📋 Description

• Collaborate with game design, art, engineering, and production teams to support and execute the established creative vision.

• Operate within production timelines and constraints, iteratively implementing level content while communicating potential risks and dependencies.

• Design and construct levels from start to finish, encompassing layout, combat areas, traversal elements, pacing, player flow, and objective placement.

• Develop engaging multiplayer environments that accommodate diverse combat scenarios, player strategies, and ensure balanced gameplay.

• Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions.

• Test, debug, and refine levels, addressing issues related to navigation, combat balance, player flow, readability, progression, and edge cases.

• Respond to feedback and enhance layouts, combat areas, and pacing.

• Maintain a comprehensive understanding of core gameplay systems and adjust layouts to cater to various playstyles, team dynamics, and systemic gameplay.


⛳️ Requirements

• A minimum of 5 years of experience in game development, with a focus on level design for action, multiplayer, or combat-centric games.

• Experience in shipping at least one title, preferably a multiplayer action or third-person game.

• Familiarity with the entire content lifecycle from implementation to polish.

• Practical experience with Unreal Engine 5, including in-engine level editing tools, Blueprint scripting, and gameplay workflows.

• Proficiency in building, implementing, debugging, and iterating on gameplay spaces.

• Capability to work independently, manage tasks, incorporate feedback, and overcome implementation challenges.

• Excellent collaboration and communication skills across design, art, engineering, audio, and production teams.

• Strong understanding of combat space design, player navigation, encounter pacing, gameplay readability, and multiplayer level flow.

• Legally authorized to work in Canada and currently residing within Canada.


🏝️ Benefits

• Remote-first workplace.

• Flexible work arrangements.

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