
Senior Game Engineer β Graphics
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Washington.
β’ Develop and sustain high-quality gameplay systems, workflows, and tools using C++ on Unreal Engine 5 with minimal supervision.
β’ Take ownership and enhance rendering systems in Unreal Engine 5, encompassing lighting, materials, particles, post-processing, shadows, and graphics scalability.
β’ Work closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other innovative visual systems.
β’ Optimize rendering efficiency across CPU, GPU, memory, and various platform limitations.
β’ Research and resolve graphics, rendering, and visual pipeline challenges.
β’ Profound knowledge of real-time rendering techniques and contemporary graphics pipelines.
β’ Exceptional C++ programming capabilities.
β’ Familiarity with Unreal Engine 5 and its rendering framework.
β’ Experience in developing components and tools for designers and artists.
β’ Capability to work independently and lead technical projects from inception to completion.
β’ Strong communication and collaboration abilities with both engineers and artists.
β’ Health insurance
β’ Dental
β’ Vision
β’ Matching 401(k)
β’ Paid time off
β’ Wellness program
β’ Employee discounts for Sony products
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