
Senior Environment Artist
Posted 10 hours ago

Posted 10 hours ago
This is a fully remote position, open to applicants in United States.
• Establish the benchmark for exceptional artistry, professionalism, and expertise within the industry.
• Highly self-sufficient in your craft, capable of undertaking any assignment with minimal supervision and producing top-tier assets.
• Collaborate with both the department Lead and Principal, while also providing guidance and mentorship to fellow artists.
• Step in as the interim project lead when necessary or offer assistance to trainee to mid-level artists.
• Develop cinematic techniques and lighting skills to enhance scene realism.
• Competently translate environment concept art into the game engine.
• A portfolio that clearly demonstrates a variety of high-quality environment and level artwork across different project types.
• Capability to create expansive landscapes from the ground up using Unreal Engine and Unity.
• Strong understanding of terrain and foliage tools available in Unreal Engine 5.
• Familiarity with terrain generation tools such as Gaea or World Creator.
• Solid understanding of cinematography fundamentals including composition, framing, color, and lighting.
• Proficient with industry-standard tools and workflows.
• Experience with and knowledge of Procedural Content Generation (PCG) is an advantage.
• Unspecified
Cision France
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